“[T]he most popular games today do not contain, at their heart, ‘fun’.” Few video games today seem to promote imaginative play, where you are free to play make-believe. Instead, they seem to be “utopian work simulators”; our efforts to follow the rules of the game are rewarded regularly, much like how work (ideally) rewards us with wages for being obedient employees. Why? Perhaps it’s because art imitates life: the process of video game development overworks and puts employees through the wringer.
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An artificial intelligence model built by Ishanu Chattopadhyay and his colleagues analysed crime data in Chicago from 2014 to 2016 and managed to predict future levels of crime down to the nearest 300 metres, a week before they actually happened. While extremely useful, this artificial intelligence has been shown to expose racial prejudice in law enforcement. Hopefully, as the study’s data and methodology have been made available for others to evaluate, these prejudices can be avoided in the next iteration. Read full article here